tag:blogger.com,1999:blog-5927756799939592844.comments2023-08-17T10:12:51.015-04:00Motor City GamewerksAnonymoushttp://www.blogger.com/profile/00039411081517222909noreply@blogger.comBlogger277125tag:blogger.com,1999:blog-5927756799939592844.post-76315219208892170712011-08-18T16:48:43.758-04:002011-08-18T16:48:43.758-04:00So glad to hear things are picking up steam after ...So glad to hear things are picking up steam after too many dead ends.Ferndalienhttps://www.blogger.com/profile/01839583186738004271noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-58135703485997145912011-08-18T16:46:43.959-04:002011-08-18T16:46:43.959-04:00This comment has been removed by the author.Brock Hutchinsonhttps://www.blogger.com/profile/10294151130986472093noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-15430856111237211702011-08-16T12:34:56.348-04:002011-08-16T12:34:56.348-04:00Welcome back, and glad to hear that the doors are ...Welcome back, and glad to hear that the doors are finally opening up for you in full swing.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-24499634003606626612011-03-07T09:30:43.387-05:002011-03-07T09:30:43.387-05:00What happened.... I've been getting a vein rea...What happened.... I've been getting a vein ready and its been kicked a month back... we junkies need our fix!!Connecticut Yankeehttps://www.blogger.com/profile/13418374304227636158noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-83158939794483161182011-02-22T15:51:47.956-05:002011-02-22T15:51:47.956-05:00I guess you rendered justice to him.I guess you rendered justice to him.Unknownhttps://www.blogger.com/profile/01554331919434458211noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-74259453103478467452011-02-04T14:44:42.999-05:002011-02-04T14:44:42.999-05:00You should have meetups somewhere further north. L...You should have meetups somewhere further north. Like...Minneapolis!Samnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-36480478578065713832011-01-23T23:26:30.163-05:002011-01-23T23:26:30.163-05:00Good luck with the idea. Not in the Metro area, bu...Good luck with the idea. Not in the Metro area, but hope it works out for you.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-80818171405288141902011-01-20T14:29:18.602-05:002011-01-20T14:29:18.602-05:00One thing my groups have tended to do (especially ...One thing my groups have tended to do (especially more recently) is insisted on a pre-game character building session. Once everyone's together and building their character in the same room, the party and the GM can work together to craft a narrative for why the group's together in the first place.<br /><br />Sometimes it works better than others, to be sure. I think this makes me a complete shill, but that's why I like Rogue Trader's Origin Path. My latest Rogue Trader game ended up with one player being the mentor of the Rogue Trader, another being the cousin, and a third being the trusted retainer (and a forth being hired on because of "emergency circumstances), thanks to the origin path and the pre-game meeting. <br /><br />It can also help with motivation. We had one game where we got together and said "let's all play good guys, people who want to do the right thing." Surprising how refreshingly fun that was!Samnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-76132289868320397502011-01-18T15:53:28.709-05:002011-01-18T15:53:28.709-05:00My Warhammer Fantasy Roleplay game has been intere...My Warhammer Fantasy Roleplay game has been interesting. With 2 Dwarves (Pitfighter and Ironbreaker), a Human Bright Wizard (Fire mage), a High Elf Swordmaster, and a Wood Elf Waywatcher. That's alot of 'untrusting' parties there.<br /><br />In the beginning, I deemed it probably for the two Elves to have met and working together, same as the Dwarves and Human. So what builds instant comraderie? A small army of Beastmen, that's what! A good fight always seems to bring people together.<br /><br />Now, granted, my Ironbreaker has a constant hate/distrust of the two Elves to go as far as almost attacking one of them over a simple map, but that's good roleplay and general fun from the dynamic.Lonniehttp://www.loraltonacademyrpg.net/forumsnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-14704444779523011452011-01-13T13:33:44.436-05:002011-01-13T13:33:44.436-05:00http://www.explorersunlimited.com/ow/viewtopic.php...http://www.explorersunlimited.com/ow/viewtopic.php?f=267&t=5922&start=100<br /><br />The link above is to a PBP game where I play a Fallen Cosmo-Knight (Vincent). While he waivers on the fence of good and evil, I do try to keep him 'more evil' than anything. However, he's the most fun I've had in a game in a long time, playing or GMing.<br /><br />Vincent is a complicated man. I created him to be this moral rollercoaster and act as a catalyst to other players. In playing him so far, he's physically killed two players, and not in the 'bloodthirsty frenzy, "I'm gonna kill you!" way' either. <br /><br />He's personally my favorite character now. I think one of the reasons why I love him so much is that he is the villain ina sea of heroes. I came at him with a tactical/stealth motif in mind, so it helps to keep the 'heroes' from getting him as well. The more I think about it, he's more neutral with a leaning towards 'eliminating' problems, however he has to. His real strength comes with him not relying on anyone, so any potential partners are also potential shields/tools/etc. However, his real weakness is his wife/daughter.<br /><br />In the current story now, his daughter has been infected by a magic plague attack on the planet she is on, and Vincent is off to save them. However, if you follow the link and read the seventh post down, you'll see a very lengthy and detailed post. It was only this evil character who I keep upheld with a 'unbeatable' tone where I was able to write such a great way at 'evil with a heart' or 'evil with a purpose'.<br /><br />That's where I think 'Evil Games' go wrong. There's no purpose, goal, or reason outside of 'Being Evil'. <br /><br />"Why'd you kill him?"<br /><br />"Because we're evil!"<br /><br />That mentaility ruins the game. Just like with Good Guys, play your Bad Guys with THOUGHTS and EMOTIONS. Always makes things better. And as a reactive GM, the better you feed me, the better the game gets. I'm sure this will hold true with most.Lonnienoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-45794854332255093312011-01-13T13:28:29.299-05:002011-01-13T13:28:29.299-05:00On a totally separate note (hence new comment). I&...On a totally separate note (hence new comment). I've found one of the big problems about the Bad Guy game, is that by nature the players need to be a lot more pro-active in a bad guy game than a good guy game. In a Good Guy game it is easy. Someone is being bad over there, go stop him. In a Bad Guy game, you have to present the opportunities, but the players are the ones who need to set up the situations.<br /><br />Some groups, and some players, just aren't up for that. Which can make them harder to pull off. At least, in my experience.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-62138320872230942992011-01-13T13:27:08.064-05:002011-01-13T13:27:08.064-05:00I suppose probably the closest to a "bad guy&...I suppose probably the closest to a "bad guy" (not a psychopath, but bad guy) I've played in recent games has to be William Hydesmythe III. He was the third son of one of the richest and highest ranked noble families in the British Empire in an alternate history Steam Punk game a friend of mine ran. <br /><br />I made him to be fun, interesting, and a bit of an adrenaline junky. The other players were terrified of what might happen should he become 'bored', as that usually resulted in everything being dropped and the airship moved across the globe. However, none of this really prepared people for what happened when the group went back home to jolly old London.<br /><br />See, William's older brother thought that William was trying to muscle in and take over the role of heir. So, he sent a message to William by having one of the crew beaten and left in an opium den. Buying back our newly opium addicted crew member was expensive, but the hello was received. To say hello back, William abducted his brother's right hand man and mistress. The right hand man was merely beaten and crippled before being left in that same opium den. The woman was treated the same, but with specific intent to make her less attractive so it would be harder to work off the debt to the opium house.<br /><br />Then, William bribed the guards, and moseyed in to his brother's bedroom while his brother was asleep to talk business. The meeting ended with William jumping out of a tower onto another airship, his brother's house burning to the ground behind him.<br /><br />An over-reaction? Maybe. But the scariest thing about William was what he'd do if you messed with what he considered his. Sadly, the game ended shortly after, so we didn't get to see how deep the rabbit hole went. But it was a fun, if terrifying, few game sessions for the rest of the table.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-32616616023313166032011-01-05T15:43:39.912-05:002011-01-05T15:43:39.912-05:00I second Ghost in the Shell. And you could basical...I second Ghost in the Shell. And you could basically do it by removing the fantastical elements, magic, elves, dwarves, etc.Samnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-61438907547498225712011-01-05T15:38:41.265-05:002011-01-05T15:38:41.265-05:00Ron Pearlman called, and he wants his lines back. ...Ron Pearlman called, and he wants his lines back. <br /><br />;-)Samnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-84454094410617410192011-01-03T19:20:24.381-05:002011-01-03T19:20:24.381-05:00Just picked up the Rogue Trader Core Rulebook, and...Just picked up the Rogue Trader Core Rulebook, and the Game Master's Kit. I will be giving them a review on my blog. Hopefully, after a while, I will get around to reviewing this one as well. Looking forward to it. Everything I have seen so far is really, really great!Greg(ory) Senpaihttps://www.blogger.com/profile/01137328793556744138noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-50900286226722540782010-12-29T11:40:34.252-05:002010-12-29T11:40:34.252-05:00Personally, I've been hooked on Ghost in the S...Personally, I've been hooked on Ghost in the Shell and Appleseed (anime) lately. While I know it wouldn't be too hard to do this in a game (Shadowrun almost fits it perfectly), my main problem with this subject is getting other players on board and understanding it.Lonnie L.noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-53535925941464645262010-12-28T16:26:08.040-05:002010-12-28T16:26:08.040-05:00Take a look at this article about the Bad Romance ...Take a look at this article about the Bad Romance video...The lunatic fringe gaming angle becomes...exquisite.<br /><br />http://vigilantcitizen.com/?p=2737Earlnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-76408671962484117102010-12-28T15:37:34.407-05:002010-12-28T15:37:34.407-05:00What I'd like to play...
Night Watch - the fi...What I'd like to play...<br /><br />Night Watch - the first film was great (the second, not so much) but the books are superb and present a cohesive explanation as to why magician, werewolf, vampire or other weird PCs might be doing PC sort of things to the populace.<br /><br />The First Law - Joe Abercrombie has said that he used to do a fair amount of RPing in the past, and the setting provided in his sword-n-sorcery awesomefests would be fantastic to traipse around in.<br /><br />Leverage - Yes, I know there's a RPG specifically for this, and from what I've heard about it, it sounds like it might do a fantastic job of emulating the show. I've only started watching and catching up, but the idea of playing a team of highly competent (but otherwise human) folks sounds like it could be a real blast.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-83305671673955482152010-12-28T15:32:53.436-05:002010-12-28T15:32:53.436-05:00Totally agree on Lady Gaga.
Sucker Punch (look up...Totally agree on Lady Gaga.<br /><br />Sucker Punch (look up the trailer on Youtube) looks like it could be fun.<br /><br />Others are more generic-ish, such as the setting for the minis game Malifaux, which is kind of a weird wild west meets steam punk meets necromancy in the 1800s.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-76882674779936770232010-12-20T23:37:00.788-05:002010-12-20T23:37:00.788-05:00I just got my copy of the Rogue Trader core rules ...I just got my copy of the Rogue Trader core rules and the GM Kit. This will have to go on my shelf now as well.Greg(ory) Senpaihttps://www.blogger.com/profile/01137328793556744138noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-71487299261022321902010-12-15T13:45:29.259-05:002010-12-15T13:45:29.259-05:00Hopefully, this isnt about some of your rarer Pall...Hopefully, this isnt about some of your rarer Palladium peeps!<br /><br />Although I do agree with what you say there. One day, a campaign/story idea that seems like it would rock the Under-Verse to its core pops into your mind. 5-8 sessions later, you are like "WTF?".NMIhttps://www.blogger.com/profile/07730044724870644930noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-77354376165405645762010-12-15T13:44:07.080-05:002010-12-15T13:44:07.080-05:00Yet. It has nothing to do with us yet.
This is wh...Yet. It has nothing to do with us yet.<br /><br />This is why I've gone so indie. I'll make the world and the NPCs but I won't make up plot just so people can crap all over it. I want players to take responsibility for finding things for their PCs to do.<br /><br />I also like a campaign with a limited time horizon and a satisfying end. It can be very invigorating to pack up and start over.Zorakhttps://www.blogger.com/profile/13739187185387527540noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-36026059487500734592010-12-15T13:41:33.471-05:002010-12-15T13:41:33.471-05:00Up until about 2-3 years ago I had never actually ...Up until about 2-3 years ago I had never actually finished a campaign. Players got bored, I got bored, the game just fell apart. it was very dispiriting, and I almost gave up on Gming all together. I gave it another shot with a group of folks where I am now, just a short game that only ran for a semester. The players wanted more, so I did a sequel. <br /><br />I've since ran through several full stories, and it feels fairly good. The thing is, none of these have been particularly long games. They've been stories, told in 8-12 months of every other week sessions. Even then, the wear can get on you, but at least there is also the sight that you are working towards a goal, an end point for this story.A.L.https://www.blogger.com/profile/05306497273874881493noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-74690458729342112012010-12-14T17:24:21.471-05:002010-12-14T17:24:21.471-05:00Jason - I don't know if you remember, but way...Jason - I don't know if you remember, but way back in the day an AD&D book was written on the weather and potential impacts (and some other outdoor stuff) called the Wilderness Survival Guide. I don't think that it ever got much press, but it was a pretty thorough book. <br />Having experienced some nice weather around the world, and some slogging through the water in high seas (remember Y2K in the gulf :) ), I think weather should definitely play a role in more games. <br />Not that I get to game anymore.<br />Sigh.A. Ringiahttps://www.blogger.com/profile/01234597193410820872noreply@blogger.comtag:blogger.com,1999:blog-5927756799939592844.post-16970577092570441682010-12-14T03:56:16.068-05:002010-12-14T03:56:16.068-05:00Deathwatch is awesome! So far I've only been a...Deathwatch is awesome! So far I've only been able to get into a play-by-post DW game but it's cool.<br /><br />I'm really looking forward to the rules for creating your own Chapter.Eric Stitzmanhttps://www.blogger.com/profile/04475867635023492339noreply@blogger.com