Showing posts with label Robotech. Show all posts
Showing posts with label Robotech. Show all posts

Thursday, August 12, 2010

Gencon

Man, the costume contest was intense this year*

Okay, here it is finally. Now that I've been able to catch up on sleep and unpack everything that happened, here's my post about GenCon 2010. Let me preface this by saying that this is from my point of view, and I'm just some opinionated smartass with a 'blog. I am, in no way, objective or unbiased and I implore you not to assume in any way that this is real journalism. If I miss stuff here, it's because I missed stuff at GenCon, and I wasn't going to pretend that I was a really real reporter with a fedora and a little card that read "press" in my hatband. So, keeping that in mind and without further ado, here's my report!


Monday, August 2, 2010

Southern Comfort

Heave to, and prepare to be boarded!

Why, hello there Gentle Readers! So, there were no posts last week because I had a furiously busy Monday, Tuesday, and Wednesday then The Wife, The Kid, and I piled in the car and decamped for our annual pilgrimage to North Carolina. Now, after stops in beautiful Columbus, OH and quaint Lynchburg, VA, we have finally arrived in the Outer Banks. See, every year for the past ten or so years, The Wife's step-uncle, who is a wealthy restauranteur here, has invited us down to spend a week. We, and when I say we I mean roughly twenty adults and children, stay in a huge, fuck-off house on the beach with a pool and direct access to the ocean whereupon we cook, eat, drink our faces off and play a lot of board games and cards. Last night The Wife and I spent a nice evening teaching our nieces and nephews, fine young men and women between the ages of ten and fifteen, the finer points of Pandemic, which was awesome. So, you may ask, is there some kind of downside to ten days of concentrated awesomeness in which we travel through the part of the country where American History was invented and culminates with hot and cold running mojitos and sand in our clothes? Well, kinda yeah...


Wednesday, July 14, 2010

Risk Assessment

I'll take min/maxing for fifty, Trebek!

Let's get this out of the way right off the bat, I love it when bad shit happens to characters. Your character, my character, it doesn't matter. When a cunning plan doesn't survive first contact, when a die roll goes bad, when you role-play yourself into a corner, whenever something unfortunate happens in game it warms the cockles of my stainless-steel heart. Why? Because that threat, that jeopardy, it makes me tingle all over. In my opinion, a game that doesn't punish as much as entertain, and doesn't have an element of risk, isn't much of a game at all.

Wednesday, June 2, 2010

A Very Special Episode: Freelancing is for Suckers



Am I doing this right?

Goddamn, it's been forever since I've updated here at the Gamewerks. It's not like I have a good excuse, 'cause I don't really. I mean, I've been busy with being Nervous McNewdad, my family came on up to visit, I started finishing my basement, and I'm still writing about Space Marines. Also, I need to get this writing sample done for Pinnacle and I should probably, you know, get my games ready for Origins. What I have been doing is doing entirely too much moping about and not enough writing. Remember how I said I was gonna write a novel this year? Yeeaaaaah... It's June already and I don't have word one written. Awesome. So, I'm going to start the week with something a little different. Yet again, it's a very special episode of MCGW.

Saturday, January 16, 2010

Saturday Bonus Post: Welcome back to the continuing saga of Robotech!



A few months ago, I was asked to do a guest column about Robotech for my buddy Zach at RPGBlog II. He's been nice enough to let me repost it here, so here it is.

Imagine, if you will, an event so profound that it changes not only your fundamental views of yourself and your place in the universe, but also alters the course of human history forever. Imagine living in a world much like ours, a world full of too many people and not enough resources. A world that has seen a bloody decade of global armed conflict with no end in sight. Now imagine that one day, it could be any day, you're at work or school or a recruiting center or wherever your day may take you, and it happens.