Showing posts with label Announcements. Show all posts
Showing posts with label Announcements. Show all posts

Tuesday, August 16, 2011

The Worst Blogger

Easy joke is easy...

Holy shit! Has it really been since January since I updated this here 'blog? God almighty, yes it has. Well, I'm sorry Gentle Readers. A combination of being busy and apathy toward 'blogging has been my downfall. But, I'm back now if you're still interested. It's been a long and interesting seven months since we last spoke, and shit has most definitely gotten real since then. If you've got the time, I'd love to tell you about it.

Saturday, January 22, 2011

Saturday Filler: Break Time!

Time for a break!

So, in my constant quest to leverage the synergy of social media with all the Googles and YouTubes and Faceyspaces and such, I've come up with yet another harebrained scheme to help me get the word out about Motor City Gamewerks. That's right, we're now using Meetup.com to organize get-togethers of like minded game writers and designers in the Detroit Metro Area (of which I'm one of probably a half-dozen, but oh well). So, if you're in the Metro Area, are currently working in the games industry or would like to be a writer or game designer in the games industry, stop on by and have a beer with us! The Link is below:

Friday, December 24, 2010

Just In Time for Christmas!


Well, well, well. Looks like another of my Fantasy Flight assignments has dropped just in time for all your last-minute Christmas Shopping needs. This time it's The Frozen Reaches, first book of the Warpstorm Trilogy. There's a little something for every Rogue Trader player in this book. Back-room politicking for Rogue Traders and Seneschals, secrets to uncover for Explorators, objects of faith and desire for the Missionaries, and more Orks than you can shake a really big stick at for everyone else. So keep an eye out for this one, and Happy Holidays!

Monday, December 20, 2010

War...war never changes...

Let's rock!

Well, well, well...looka here! My latest book, Battlefleet Koronus, has been announced over at Fantasy Flight's website. Pay close attention to that flavour quote attributed to St. Drusus, I wrote that.

Monday, December 13, 2010

For the Emperor!


Oh, and by the way, check this shit out. Rites of Battle, a sourcebook for Deathwatch, has been announced over at Fantasy Flight. This is the Space Marine assignment I mentioned a few months ago. Go out right now and get yourself a copy of Deathwatch so you all can be totally ready to go when Rites drops! For the Emperor indeed.

Friday, November 5, 2010

Something New!



Hey look! My latest book, Edge of the Abyss is now on sale. Get your ass to your FLGS or to your favorite online retailer, and lay your money down for this newest addition to the Rogue Trader library. It's chock-a-block with setting info, NPCs, planets, crazy people, and it has more hooks than a fishing trawler.

Tuesday, September 28, 2010

I'm Not Dead Yet!

I know you all saw that one coming...

So, yeah. Not dead. I have been quiet lately, so I apologize. I finished up some heavy lifting for Rogue Trader, took a week off, now I'm trying to get shit together again. This week I'm starting preliminary work on developing one of my ruleless settings for publication through Drive-Thru RPG. I just wanted to drop you guys a line and let you know I hadn't forgotten you. I'll try to do a really real post later this week. 

Monday, August 9, 2010

Guess What!

You saw that coming, right?

No post for you! Well, no long, drawn-out review of GenCon for you at least. You see, I've got a deadline to meet today, so you'll have to wait 'til tomorrow to hear about how awesome GenCon '10 was. Did I mention it was awesome? It was awesome. I'll probably do it tomorrow, to justify my press credentials if nothing else.

Thursday, July 22, 2010

Thursday Filler: En Francais!


So, check this out. A couple weeks ago a nice young Frenchman from Guide du Roliste Galactique, a Francophone RPG blog/site/thingy, contacted me out of the blue. Seems that he discovered me in the credits of a Rifts book I worked on, and wanted me to knock together a profile for him to post in his RPG Pros section. I'm big in Japan France, apparently. Here it is, all in French of course, none of which I can read because my high-school French teacher wasn't so much concerned with teaching us French as she was with teaching us all 874 verses of the Champs Elysees song.

Monday, July 19, 2010

Let's Go To Work!

Meet our new art director...

Journeyman
jour·ney·man   
[jur-nee-muhn]
–noun, plural -men.
In modern apprenticeship systems, a journeyman is a man who has a tradesman certificate that required completion of an apprenticeship. This is the highest formal rank, that of master having been eliminated; it allows them to perform all the tasks of the trade within the area where they are certified, to supervise apprentices and to become self-employed.


As the descendant of hard-working and hard-drinking Eastern European immigrants, the iconography and symbology of the "working man" resonates in me like a genetic memory. For over a hundred years the men of my family have been creators. The first generation came to America from countries that don't evenexist anymore. They tilled the land, built towns, forged lives in a strange country, and toiled endlessly in the hellish steel mills of Eastern Ohio, Western PA, and Northern West Virginia. Their sweat, and much of their blood, tempered the steel that forms the bones of our great cities. Their sons were masons, carpenters, bricklayers, farmers, ironworkers, and steelworkers. They worked ceaselessly building this country, and in what they had of leisure time they built their own homes, made music and musical instruments, made art, brewed and distilled, and even found the time to win a war. Their sons, my father among them, were creators, too. Engineers, mechanics, contractors, welders, ironworkers, and entrepreneurs. Like their fathers, they created for work and they created for play. They built lasting things, great things, and took pride in a job well done. Now here I am, not a bricklayer or a carpenter, but a creator nonetheless. This is my inheritance, the creative impulse, an I'm here to tell you about a new creative endeavor that I'm about to embark upon.


Wednesday, June 9, 2010

Hey! You! Looka here!


Hot damn! My first assignment for Fantasy Flight, in which I developed a whole bunch of awesome new rules, has finally been announced! Just look at it. I couldn't be more proud of the work I did here. So, save up your pennies, kids, and get yourself a copy right here.

Saturday, May 22, 2010

Saturday Filler: An Important Announcement!

Gamers, friends, and Gentle Readers. I've just been hipped to a bit of research being done into the social benefits of face-to-face tabletop RPG/wargames playing. There's a survey to be done, and I'd like you all to take a moment to visit and fill the survey out. Let's help spread the news that gaming is, in fact, good for you. You can find the survey here.

Friday, May 7, 2010

Friday Bonus Post: Marines! We Are Leaving!


Oh, Marines. Look at how awesome and over-the-top you are...

Guess what, Gentle Readers! You know who has two thumbs and just landed an assignment writing for Fantasy Flight's Deathwatch line? *points to self* This guy! How awesome is that? Pretty awesome, I'd say. So, if you're keeping score at home, this is now three projects I have running with Fantasy Flight right now. Have I mentioned that I like working with these guys? 'Cause, you know, I do. So, yeah. Space Marines. I'm stoked. Plus, you know, at least there'll finally be a book out there about marines in space with my name on it. As usual, I'll keep you abreast of the situation.

Wednesday, May 5, 2010

Wednesday Bonus Post: Good News, Everyone!

Didn't see that coming...

Good news, indeed. I got an email from the guys at Pinnacle Entertainment Group this morning. You know, the guys who make Savage Worlds and Deadlands? Anyway, looks like I have maybe an opportunity for some work with them, which'll be great because I absolutely love Deadlands, and have ever since it came out. All I have to do now is fit research on a new system and setting and an accompanying essay test/writing sample  in with my regular work of Fantasy Flight stuff, changing diapers, and begging for work. As usual, I'll let you know how it goes.

Saturday, April 10, 2010

Saturday Filler: Turning Wrenches and Busting Knuckles

The engine is good, but the code looks like hell...

So, I've been tinkering around with the Gamewerks, and I'm a little closer to done. Not a bad way to spend my Saturday, along with playing Blaster Master and Dragon Warrior and making chicken stock. It's also Zombie Saturday here at the ranch, and we're gonna eat snacks and have cocktails and play Zombies all night. Then, of course, back to work tomorrow. So, enjoy the new look. See you all next week.

Tuesday, March 23, 2010

Phoning it in...

Ironic and/or witty pop culture reference here...

It's Tuesday and there's no new post! I totally have a good excuse for it, though. Want to hear it? I became a father on Sunday, to a beautiful little girl named Katya. So, since babby is now formed and has stolen my brain, I'm declaring it Phoning it in week at the Gamewerks. I'll make a couple of small posts I have half done, or maybe not. All depends. Anyway gentle readers, if you don't see anything this week, don't worry. A little girl has control of my brains.

Friday, March 12, 2010

Friday Bonus Post! They're Crafty, and They're Just My Type!

Obligatory Beastie Boys Reference...

So, looks like maybe I'll be picking up some work with Crafty Games here soon. I'm pretty stoked, as I've been looking at porting AEGIS vs. SPIDER over to a cross between Spycraft and Mutants and Masterminds. Crafty Games does some good work, and I'm looking forward to whatever they scruple to throw my way. I'll keep you informed, gentle readers, if anything should come of it.

Monday, March 1, 2010

Would You Look at the Time!

Well, hell. It looks like I've missed Monday's MCGW deadline and there will be no post today. Something something spent the whole day tuning my resume something something... Anyway, enjoy this picture of the White Rabbit doing his best Flava Flav impression, and I'll have something for you tomorrow. Or Wednesday.

Friday, February 19, 2010

Friday Night Bonus Post: Crass Consumersim

 
Greed is good etc. etc.

 
Well, would you look at that! I've finally gotten around to writing up a decent bibliography. It's over there in the left column with the rest of my widgets, go have a look. Now, I realize that it's not a lot, and it's rather, shall we say, limited in scope, but rest assured I'm working on it. So, yeah. There's my work. If you don't happen to have any, and I can assure they're each one a ripping good read, why don't you pop over to Amazon and pick one up for yourself?

Thursday, February 18, 2010

Professionally Unemployed: The Life and Times of a Journeyman Writer

Aaaaaaaaaaand done! So I finished up my latest assignment for Fantasy Flight Games this week, and it feels good. I like the feeling of accomplishment after a fun assignment, and seriously, any assignment that allows me to use words like "primogeniture" and "alacrity" in all seriousness without spending the next page and a half defining them is my kind of fun. Anyway, off they went my little bundles of horror and strife, and here I am on a Thursday morning, with the day stretching out ahead of me and without the usual promise of gaming to cushion the blow at the end of it. It's always like this after an assignment. I get this empty, wandering feeling. It's also an anxious, panicky feeling when after the self-regard of a job well done wears off I hear that voice in the back of my head, "Well, hell. What now?" What now indeed?